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» Interacting with Digital Signage Using Hand Gestures
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NIME
2005
Springer
107views Music» more  NIME 2005»
15 years 5 months ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers
CHI
1995
ACM
15 years 3 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
101
Voted
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
15 years 5 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg
86
Voted
UIST
2004
ACM
15 years 5 months ago
Visual tracking of bare fingers for interactive surfaces
Visual tracking of bare fingers allows more direct manipulation of digital objects, multiple simultaneous users interacting with their two hands, and permits the interaction on l...
Julien Letessier, François Bérard
CHI
2000
ACM
15 years 4 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...