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DGO
2008
96views Education» more  DGO 2008»
14 years 11 months ago
Laying the foundations for public participation and value advocacy: interaction design for a large scale urban simulation
Supporting public participation is often a key goal in the design of digital government systems. However, years of work may be required before a complex system, such as the UrbanS...
Batya Friedman, Alan Borning, Janet Davis, Brian T...
SSDBM
2003
IEEE
105views Database» more  SSDBM 2003»
15 years 3 months ago
Using Bitmap Index for Interactive Exploration of Large Datasets
Many scientific applications generate large spatiotemporal datasets. A common way of exploring these datasets is to identify and track regions of interest. Usually these regions ...
Kesheng Wu, Wendy S. Koegler, Jacqueline Chen, Ari...
EGH
2003
Springer
15 years 3 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
VMV
2003
174views Visualization» more  VMV 2003»
14 years 11 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
CGI
2003
IEEE
15 years 3 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl