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ECSCW
2011
13 years 9 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
APCHI
2008
IEEE
15 years 4 months ago
Double-Crossing: A New Interaction Technique for Hand Gesture Interfaces
We propose double-crossing, a technique for interacting with large displays using hand gestures. This technique extends crossing, which was developed for a pen-based interface, and...
Takashi Nakamura, Shin Takahashi, Jiro Tanaka
TABLETOP
2007
IEEE
15 years 3 months ago
Examination of Text-Entry Methods for Tabletop Displays
Although text entry is a vital part of day-to-day computing familiar to most people, not much research has been done to enable text entry on large interactive tables. One might as...
Uta Hinrichs, Mark S. Hancock, M. Sheelagh T. Carp...
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VAST
2004
ACM
15 years 3 months ago
A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts
In this paper we present a complete point-based pipeline for the capture, display and illustration of very large scans of archeological artifacts. This approach was developed as p...
Florent Duguet, George Drettakis, Daniel Girardeau...
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
15 years 3 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg