In this paper, we focus on facial displays, eye gaze and head tilts to express social dominance. In particular, we are interested in the interaction of different non-verbal cues. W...
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, ...
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring,...
In recent years high quality interaction devices have become very popular in our environment. The industries are also currently undergoing rapid change and various technologies hav...
Nam Woo Kim, Seung Jae Lee, Byung-Gook Lee, Joon-J...