This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
This paper discusses the development of a believable agent-based educational application designed to develop inter-cultural empathy for 13-14 year old students. It considers relev...
Ruth Aylett, Natalie Vannini, Elisabeth Andr&eacut...
: In this paper we present eMir, digital signage (public electronic displays) that show human faces which react to audience emotion. Using a camera installed at the sign, the syste...
Kernel functions are often cited as a mechanism to encode prior knowledge of a learning task. But it can be difficult to capture prior knowledge effectively. For example, we know ...