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126
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CCS
2009
ACM
15 years 7 months ago
Battle of Botcraft: fighting bots in online games with human observational proofs
The abuse of online games by automated programs, known as game bots, for gaining unfair advantages has plagued millions of participating players with escalating severity in recent...
Steven Gianvecchio, Zhenyu Wu, Mengjun Xie, Hainin...
117
Voted
INFOCOM
2008
IEEE
15 years 7 months ago
Complex Network Measurements: Estimating the Relevance of Observed Properties
Abstract—Complex networks, modeled as large graphs, received much attention during these last years. However, data on such networks is only available through intricate measuremen...
Matthieu Latapy, Clémence Magnien
89
Voted
CSMR
2003
IEEE
15 years 6 months ago
Using Observation and Refinement to Improve Distributed Systems Test
Testing a distributed system is difficult. Good testing depends on both skill and understanding the system under test. We have developed a method to observe the system at the CORB...
Johan Moe, David A. Carr, Mikael Patel
93
Voted
TRECVID
2008
15 years 2 months ago
Beyond Semantic Search: What You Observe May Not Be What You Think
This paper presents our approaches and results of the four TRECVID 2008 tasks we participated in: high-level feature extraction, automatic video search, video copy detection, and ...
Chong-Wah Ngo, Yu-Gang Jiang, Xiao-Yong Wei, Wanle...
98
Voted
AAAI
2006
15 years 2 months ago
Learning Partially Observable Action Schemas
We present an algorithm that derives actions' effects and preconditions in partially observable, relational domains. Our algorithm has two unique features: an expressive rela...
Dafna Shahaf, Eyal Amir