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ACMDIS
2006
ACM
15 years 10 months ago
Designing interfaces to enrich personalization
Peripheral awareness systems offer significant promise to help people to manage the abundance of information available to them without placing significant additional demands on ...
James R. Eagan
AGENTS
1999
Springer
15 years 8 months ago
A Methodology for Agent-Oriented Analysis and Design
This paper presents a methodology for agent-oriented analysis and design. The methodology is general, in that it is applicable to a wide range of multi-agent systems, and comprehe...
Michael Wooldridge, Nicholas R. Jennings, David Ki...
CHI
2002
ACM
16 years 4 months ago
Direct manipulation interface for architectural design tools
The early architectural design stage is a typical example where traditional design tools such as sketching on paper still dominate over computer-assisted tools. Augmented reality ...
Dzmitry Aliakseyeu
AIIDE
2009
15 years 5 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
PERCOM
2009
ACM
15 years 11 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich