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UIST
1997
ACM
15 years 8 months ago
HoloWall: Designing a Finger, Hand, Body, and Object Sensitive Wall
This TechNote reports on our initial results of realizing a computer augmented wall called the HoloWall. Using an infrared camera located behind the wall, this system allows a use...
Nobuyuki Matsushita, Jun Rekimoto
CHI
2003
ACM
16 years 4 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
OZCHI
2009
ACM
15 years 11 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
INTERACT
2003
15 years 5 months ago
Ontology for Multi-surface Interaction
: Digital computation is a powerful source of functional support. However, it has been confined to the augmentation of single objects only. In this article, we are interested in th...
Joëlle Coutaz, Christophe Lachenal, Sophie Du...
NOSSDAV
2009
Springer
15 years 11 months ago
SLIPstream: scalable low-latency interactive perception on streaming data
A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...