We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
SpeechActs is an experimental conversational speech system. Experience with redesigning the system based on user feedback indicates the importance of adhering to conversational co...
This paper reports on research carried out to determine the settled as well as other types of cultural markers including interface design elements and cultural dimensions that are ...
The OpenChoice system, currently in development, is an open source, open access community rating and filtering service that would improve upon the utility of currently available W...