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» Interaction Design for the Disappearing Computer
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DIGRA
2003
Springer
15 years 10 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
CHI
1998
ACM
15 years 9 months ago
Designing Audio Aura
In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
CHI
1995
ACM
15 years 8 months ago
Designing SpeechActs: Issues in Speech User Interfaces
SpeechActs is an experimental conversational speech system. Experience with redesigning the system based on user feedback indicates the importance of adhering to conversational co...
Nicole Yankelovich, Gina-Anne Levow, Matthew Marx
134
Voted
HCI
2009
15 years 2 months ago
Cross-Culture and Website Design: Cultural Movements and Settled Cultural Variables
This paper reports on research carried out to determine the settled as well as other types of cultural markers including interface design elements and cultural dimensions that are ...
Abdalghani Mushtaha, Olga De Troyer
141
Voted
CHI
2007
ACM
16 years 5 months ago
Rating, voting & ranking: designing for collaboration & consensus
The OpenChoice system, currently in development, is an open source, open access community rating and filtering service that would improve upon the utility of currently available W...
Don Turnbull