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HAPTICS
2005
IEEE
15 years 10 months ago
Design and Performance of a High Fidelity, Low Mass, Linear Haptic Display
We built a high fidelity, low mass, linear haptic display, with a peak force output of 8.5 Newtons,
David W. Weir, Michael A. Peshkin, J. Edward Colga...
CHI
2007
ACM
16 years 5 months ago
A minimal model for predicting visual search in human-computer interaction
Visual search is an important part of human-computer interaction. It is critical that we build theory about how people visually search displays in order to better support the user...
Tim Halverson, Anthony J. Hornof
CVPR
2004
IEEE
16 years 7 months ago
Globally Optimal Segmentation of Interacting Surfaces with Geometric Constraints
Abstract-- Efficient detection of globally optimal surfaces representing object boundaries in volumetric datasets is important and remains challenging in many medical image analysi...
Kang Li, Xiaodong Wu, Danny Z. Chen, Milan Sonka
ICCCN
2007
IEEE
15 years 11 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
TEI
2012
ACM
331views Hardware» more  TEI 2012»
14 years 19 days ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen