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CHI
2011
ACM
14 years 9 months ago
Investigating Phicon feedback in non-visual tangible user interfaces
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
David K. McGookin, Stephen A. Brewster
INTERACT
2007
15 years 7 months ago
The Challenges of Creating Connections and Raising Awareness: Experience from UCLIC
With current disciplinary structures and academic priorities, Human– Computer Interaction faces ongoing challenges: is it a discipline in its own right, or simply a sub-disciplin...
Ann Blandford, Rachel Benedyk, Nadia Berthouze, An...
CHI
2007
ACM
16 years 6 months ago
Environmental sustainability and interaction
By its nature, the discipline of human computer interaction must take into consideration the issues that are most pertinent to humans. We believe that the CHI community faces an u...
Jennifer Mankoff, Eli Blevis, Alan Borning, Batya ...
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GI
2009
Springer
15 years 11 months ago
Tokenized Interaction Architecture
: Out-of-Home (OOH) advertising is currently advancing into a new era: “pervasive advertising” is one of the buzz words describing a soft change from the traditional push-only ...
Boxian Dong, Bernhard Wally, Alois Ferscha
SIGGRAPH
2000
ACM
15 years 10 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume