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PERVASIVE
2011
Springer
14 years 2 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
CAD
2005
Springer
14 years 11 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
EICS
2009
ACM
15 years 6 months ago
Social network analysis and interactive device design analysis
What methods can we use to help understand why users adopt certain use strategies, and how can we evaluate designs to anticipate and perhaps positively modify how users are likely...
Harold W. Thimbleby, Patrick Oladimeji
SIGGRAPH
2000
ACM
15 years 4 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
CHI
2008
ACM
16 years 6 days ago
Design of human-map system interaction
In this work-in-progress we present some ideas and findings involving map design and human performance. Satellites has once and for all automated geographic positioning and result...
Thomas Porathe, Johannes Prison