Sciweavers

5075 search results - page 97 / 1015
» Interaction Design for the Disappearing Computer
Sort
View
85
Voted
CHI
2002
ACM
16 years 4 months ago
A framework for locomotional design: toward a generative design theory
Generative design theories are needed to b ridge the gaps between pure scientific knowledge, individual ("point") designs and systematic generation of viable design alte...
Susanne Jul
CHI
2008
ACM
16 years 4 months ago
Sustainable millennials: attitudes towards sustainability and the material effects of interactive technologies
This paper describes the design and interprets the results of a survey of 435 undergraduate students concerning the attitudes of this mainly millennial population towards sustaina...
Kristin Hanks, William Odom, David Roedl, Eli Blev...
ACMDIS
2000
ACM
15 years 8 months ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies
CHI
2010
ACM
15 years 7 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
VCHCI
1993
15 years 7 months ago
Interface Design for Clinical Information Systems: An Ecological Interface Design Approach
This paper uses results from research in Clinical Information Systems (CIS) design, the psychology of clinical reasoning, and Ecological Interface Design (EID) to motivate general ...
Kip Cranfield, Kerry Petrucci