Sciweavers

620 search results - page 118 / 124
» Interaction Design in a Mobile Food Recommender System
Sort
View
CSCW
2011
ACM
14 years 5 months ago
"Not my bug!" and other reasons for software bug report reassignments
Bug reporting/fixing is an important social part of the software development process. The bug-fixing process inherently has strong inter-personal dynamics at play, especially in h...
Philip J. Guo, Thomas Zimmermann, Nachiappan Nagap...
IUI
2003
ACM
15 years 3 months ago
Personal choice point: helping users visualize what it means to buy a BMW
How do we know if we can afford a particular purchase? We can find out what the payments might be and check our balances on various accounts, but does this answer the question? Wh...
Andrew E. Fano, Scott W. Kurth
MOBISYS
2009
ACM
15 years 11 months ago
SPATE: small-group PKI-less authenticated trust establishment
Establishing trust between a group of individuals remains a difficult problem. Prior works assume trusted infrastructure, require an individual to trust unknown entities, or provi...
Yue-Hsun Lin, Ahren Studer, Hsu-Chun Hsiao, Jonath...
VRST
2005
ACM
15 years 4 months ago
POLAR: portable, optical see-through, low-cost augmented reality
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Alex Olwal, Tobias Höllerer
NORDICHI
2004
ACM
15 years 3 months ago
Six modes of proactive resource management: a user-centric typology for proactive behaviors
Proactivity has recently arisen as one of the focus areas within HCI. Proactive systems adhere to two premises: 1) working on behalf of, or pro, the user, and 2) acting on their o...
Antti Salovaara, Antti Oulasvirta