Sciweavers

620 search results - page 55 / 124
» Interaction Design in a Mobile Food Recommender System
Sort
View
MHCI
2005
Springer
15 years 4 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2007
ACM
15 years 11 months ago
"Let me show you what i want": engaging individuals with cognitive disabilities and their families in design
In this paper I describe an ongoing multi-stage, participatory design study with individuals with cognitive disabilities and their family caregivers. I use a technology probe to i...
Melissa Dawe
IUI
2003
ACM
15 years 4 months ago
Tool support for designing nomadic applications
Model-based approaches can be useful when designing nomadic applications, which can be accessed through multiple interaction s. Various models and levels of abstraction can be con...
Giulio Mori, Fabio Paternò, Carmen Santoro
HUC
2009
Springer
15 years 2 months ago
Playful bottle: a mobile social persuasion system to motivate healthy water intake
This study of mobile persuasion system explores the use of a mobile phone, when attached to an everyday object used by an everyday behavior, becomes a tool to sense and influence ...
Meng-Chieh Chiu, Shih-Ping Chang, Yu-Chen Chang, H...
CHI
2004
ACM
15 years 11 months ago
Slash(dot) and burn: distributed moderation in a large online conversation space
Can a system of distributed moderation quickly and consistently separate high and low quality comments in an online conversation? Analysis of the site Slashdot.org suggests that t...
Cliff Lampe, Paul Resnick