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PERVASIVE
2007
Springer
14 years 10 months ago
Mobile Social Software: Facilitating Serendipity or Encouraging Homogeneity?
Mobile social software is currently designed and conceived to afford serendipitous social interactions in densely populated urban environments. In this paper, I argue that these s...
Jennifer Thom-Santelli
GCC
2004
Springer
15 years 4 months ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
102
Voted
CHI
2009
ACM
15 years 11 months ago
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
14 years 9 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
EUSAI
2007
Springer
15 years 5 months ago
Context-Sensitive Microlearning of Foreign Language Vocabulary on a Mobile Device
Abstract. We explore the use of ubiquitous sensing in the home for contextsensitive microlearning. To assess how users would respond to frequent and brief learning interactions tie...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...