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» Interaction Design in a Mobile Food Recommender System
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CHI
2005
ACM
15 years 11 months ago
Feature congestion: a measure of display clutter
Management of clutter is an important factor in the design of user interfaces and information visualizations, allowing improved usability and aesthetics. However, clutter is not a...
Ruth Rosenholtz, Yuanzhen Li, Jonathan Mansfield, ...
ACMACE
2011
ACM
13 years 11 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
72
Voted
FAST
2003
15 years 9 days ago
Data Staging on Untrusted Surrogates
We show how untrusted computers can be used to facilitate secure mobile data access. We discuss a novel architecture, data staging, that improves the performance of distributed ...
Jason Flinn, Shafeeq Sinnamohideen, Niraj Tolia, M...
89
Voted
ICFP
2005
ACM
15 years 11 months ago
Acute: high-level programming language design for distributed computation
Existing languages provide good support for typeful programming of standalone programs. In a distributed system, however, there may be interaction between multiple instances of ma...
Peter Sewell, James J. Leifer, Keith Wansbrough, F...
101
Voted
WOWMOM
2009
ACM
146views Multimedia» more  WOWMOM 2009»
15 years 5 months ago
When opportunity proceeds from autonomy: A tour-based architecture for disconnected mobile sensors
We consider the case of sparse mobile sensors deployed to implement missions in challenging environments. This paper explores a notion of tour networks that is well suited to circ...
Michel Charpentier, Radim Bartos, Swapnil Bhatia