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IAJIT
2006
225views more  IAJIT 2006»
14 years 10 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
15 years 4 months ago
Implementation issues for an interactive evolutionary computation system
The design and development of an Interactive Evolutionary Computation (IEC) system needs to take into account the implementation issues found when delivering the system to “Real...
Mark R. N. Shackelford
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
15 years 4 months ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu
CDVE
2008
Springer
191views Visualization» more  CDVE 2008»
15 years 3 days ago
Applying Web 2.0 Design Principles in the Design of Cooperative Applications
Abstract. "Web 2.0" is a term frequently mentioned in media - apparently, applications such as Wikipedia, Social Network Services, Online Shops with integrated recommende...
Niels Pinkwart
CHI
1996
ACM
15 years 2 months ago
NewsComm: A Hand-Held Interface for Interactive Access to Structured Audio
The NewsComm system delivers personalized news and other program material as audio to mobile users through a hand-held playback device. This paper focuses on the iterative design ...
Deb K. Roy, Chris Schmandt