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» Interaction design in the university: designing disciplinary...
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CHI
2004
ACM
15 years 10 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
64
Voted
DPPI
2003
ACM
15 years 3 months ago
From seduction to fulfillment: the use of anthropomorphic form in design
In this paper, we discuss the use of anthropomorphic form in the design of products. We assert that anthropomorphic form is not merely an embellishment but that it can be used as ...
Carl F. DiSalvo, Francine Gemperle
CHI
2007
ACM
15 years 10 months ago
Range: exploring proxemics in collaborative whiteboard interaction
Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
Wendy Ju, Brian Lee, Scott R. Klemmer
AAAI
2011
13 years 10 months ago
Effective End-User Interaction with Machine Learning
End-user interactive machine learning is a promising tool for enhancing human productivity and capabilities with large unstructured data sets. Recent work has shown that we can cr...
Saleema Amershi, James Fogarty, Ashish Kapoor, Des...
69
Voted
CHI
2008
ACM
15 years 10 months ago
Reality-based interaction: a framework for post-WIMP interfaces
We are in the midst of an explosion of emerging humancomputer interaction techniques that redefine our understanding of both computers and interaction. We propose the notion of Re...
Robert J. K. Jacob, Audrey Girouard, Leanne M. Hir...