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» Interaction design patterns for computers in sociable use
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BMCBI
2005
115views more  BMCBI 2005»
14 years 10 months ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
BCSHCI
2007
14 years 11 months ago
Interaction design in the wild
The StoryBank project in the UK is exploring the application of digital storytelling technology to information sharing in the developing world. A multidisciplinary team of interac...
Dorothy Rachovides, David Frohlich, Maxine Frank
ACMDIS
2010
ACM
14 years 5 months ago
Human-to-dancer interaction: designing for embodied performances in a participatory installation
In this article we describe the creation and exhibit of a participatory installation performance. Graffiti Dance allows the audience to graffiti paint with light onto a buildings ...
David A. Shamma, Renata M. Sheppard, Jürgen S...
BMCBI
2006
145views more  BMCBI 2006»
14 years 10 months ago
Fast-Find: A novel computational approach to analyzing combinatorial motifs
Background: Many vital biological processes, including transcription and splicing, require a combination of short, degenerate sequence patterns, or motifs, adjacent to defined seq...
Micah Hamady, Erin Peden, Rob Knight, Ravinder Sin...
CHI
2011
ACM
14 years 1 months ago
Deep shot: a framework for migrating tasks across devices using mobile phone cameras
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
Tsung-Hsiang Chang, Yang Li