Sciweavers

4581 search results - page 74 / 917
» Interaction design patterns for computers in sociable use
Sort
View
ACMDIS
1997
ACM
15 years 2 months ago
A Case Study in Interactive Narrative Design
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
Carol Strohecker
CHI
2003
ACM
15 years 10 months ago
A design tool for camera-based interaction
Cameras provide an appealing new input medium for interaction. The creation of camera-based interfaces is outside the skill-set of most programmers and completely beyond the skill...
Jerry Alan Fails, Dan R. Olsen
HHCI
2000
15 years 1 months ago
Design Principles for Tactile Interaction
A preliminary set of principles for tactile interface design are described. These have been constructed using the findings of a study into the presentation of music notation to bl...
Ben P. Challis, Alistair D. N. Edwards
CHI
1994
ACM
15 years 2 months ago
Issues and experience in designing two-handed interaction
Considering that direct manipulation interfaces using a pointing device could be more efficient with the addition of a second pointing device, we are designing and implementing tw...
Stéphane Chatty
PERCOM
2006
ACM
15 years 9 months ago
Designing a Wearable User Interface for Hands-free Interaction in Maintenance Applications
One challenge in wearable computing is the design of proper user interfaces and interaction concepts for applications. This paper discusses the design of hands-free wearable user i...
Hendrik Witt, Tom Nicolai, Holger Kenn