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» Interaction design patterns for computers in sociable use
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SIGMETRICS
2008
ACM
14 years 10 months ago
Traffic capacity of multi-cell WLANS
Performance of WLANs has been extensively studied during the past few years. While the focus has mostly been on isolated cells, the coverage of WLANs is in practice most often rea...
Thomas Bonald, Ali Ibrahim, James Roberts
MOBISYS
2009
ACM
15 years 10 months ago
SPATE: small-group PKI-less authenticated trust establishment
Establishing trust between a group of individuals remains a difficult problem. Prior works assume trusted infrastructure, require an individual to trust unknown entities, or provi...
Yue-Hsun Lin, Ahren Studer, Hsu-Chun Hsiao, Jonath...
CHI
2010
ACM
15 years 4 months ago
A stage-based model of personal informatics systems
People strive to obtain self-knowledge. A class of systems called personal informatics is appearing that help people collect and reflect on personal information. However, there is...
Ian Li, Anind K. Dey, Jodi Forlizzi
CHI
2009
ACM
15 years 10 months ago
Towards systematic usability verification
Although usability is the core aspect of the whole HCI research field, it still waits for its economic breakthrough. There are some corporations that are famous for their usable p...
Jan Borchers, Jonathan Diehl, Markus Jordans, Max ...
ACMACE
2009
ACM
15 years 4 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn