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» Interaction design patterns for computers in sociable use
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CSCW
2010
ACM
15 years 6 months ago
Beyond Wikipedia: coordination and conflict in online production groups
Online production groups have the potential to transform the way that knowledge is produced and disseminated. One of the most widely used forms of online production is the wiki, w...
Aniket Kittur, Robert E. Kraut
EICS
2009
ACM
15 years 4 months ago
The tradeoff between spatial jitter and latency in pointing tasks
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Andriy Pavlovych, Wolfgang Stürzlinger
HT
2009
ACM
15 years 4 months ago
2LIPGarden: 3D hypermedia for everyone
The early Web was hailed for being easy to use, and what is more important, giving people a chance to participate in its growth. The Web3D was believed to have potential to be the...
Jacek Jankowski, Izabela Irzynska, Bill McDaniel, ...
ASPLOS
2006
ACM
15 years 4 months ago
Introspective 3D chips
While the number of transistors on a chip increases exponentially over time, the productivity that can be realized from these systems has not kept pace. To deal with the complexit...
Shashidhar Mysore, Banit Agrawal, Navin Srivastava...
SOUPS
2005
ACM
15 years 3 months ago
The battle against phishing: Dynamic Security Skins
Phishing is a model problem for illustrating usability concerns of privacy and security because both system designers and attackers battle using user interfaces to guide (or misgu...
Rachna Dhamija, J. Doug Tygar