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» Interaction design patterns for computers in sociable use
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CAD
2005
Springer
14 years 9 months ago
Fidelity in visualizing large-scale simulations
Computer simulations are powerful tools frequently used today in many important applications, for example to build safer buildings, to crash-test an automobile before it is built,...
Voicu Popescu, Christoph M. Hoffmann
HRI
2010
ACM
15 years 4 months ago
Lead me by the hand: evaluation of a direct physical interface for nursing assistant robots
—When a user is in close proximity to a robot, physical contact becomes a potentially valuable channel for communication. People often use direct physical contact to guide a pers...
Tiffany L. Chen, Charles C. Kemp
INFOVIS
2005
IEEE
15 years 3 months ago
Parallel Sets: Visual Analysis of Categorical Data
The discrete nature of categorical data makes it a particular challenge for visualization. Methods that work very well for continuous data are often hardly usable with categorical...
Fabian Bendix, Robert Kosara, Helwig Hauser
INTETAIN
2005
Springer
15 years 3 months ago
COMPASS2008: The Smart Dining Service
The Compass20083 project is a sino-german cooperation, aiming at integrating advanced information technologies to create a hightech information system that helps visitors to access...
Ilhan Aslan, Feiyu Xu, Jörg Steffen, Hans Usz...
GROUP
2009
ACM
15 years 4 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...