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» Interaction design patterns for computers in sociable use
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IMC
2009
ACM
15 years 4 months ago
Modeling user activities in a large IPTV system
Internet Protocol Television (IPTV) has emerged as a new delivery method for TV. In contrast with native broadcast in traditional cable and satellite TV system, video streams in I...
Tongqing Qiu, Zihui Ge, Seungjoon Lee, Jia Wang, J...
KDD
2009
ACM
379views Data Mining» more  KDD 2009»
15 years 2 months ago
MetaFac: community discovery via relational hypergraph factorization
This paper aims at discovering community structure in rich media social networks, through analysis of time-varying, multi-relational data. Community structure represents the laten...
Yu-Ru Lin, Jimeng Sun, Paul Castro, Ravi B. Konuru...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
15 years 1 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
SIGGRAPH
1998
ACM
15 years 2 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
ICMI
2004
Springer
215views Biometrics» more  ICMI 2004»
15 years 3 months ago
Bimodal HCI-related affect recognition
Perhaps the most fundamental application of affective computing would be Human-Computer Interaction (HCI) in which the computer is able to detect and track the user’s affective ...
Zhihong Zeng, Jilin Tu, Ming Liu, Tong Zhang, Nich...