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» Interaction design patterns for computers in sociable use
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HVC
2005
Springer
97views Hardware» more  HVC 2005»
15 years 3 months ago
An Extensible Open-Source Compiler Infrastructure for Testing
Testing forms a critical part of the development process for large-scale software, and there is growing need for automated tools that can read, represent, analyze, and transform th...
Daniel J. Quinlan, Shmuel Ur, Richard W. Vuduc
MM
2003
ACM
126views Multimedia» more  MM 2003»
15 years 3 months ago
DOVE: drawing over video environment
We demonstrate a multimedia system that integrates pen-based gesture and live video to support collaboration on physical tasks. The system combines network IP cameras, desktop PCs...
Jiazhi Ou, Xilin Chen, Susan R. Fussell, Jie Yang
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 2 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
CSCW
2008
ACM
14 years 11 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
DOCENG
2008
ACM
14 years 11 months ago
A concise XML binding framework facilitates practical object-oriented document engineering
Semantic web researchers tend to assume that XML Schema and OWL-S are the correct means for representing the types, structure, and semantics of XML data used for documents and int...
Andruid Kerne, Zachary O. Toups, Blake Dworaczyk, ...