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» Interaction design patterns for computers in sociable use
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ARCS
2004
Springer
15 years 3 months ago
The Value of Handhelds in Smart Environments
Abstract. The severe resource restrictions of computer-augmented everyday artifacts imply substantial problems for the design of applications in smart environments. Some of these p...
Frank Siegemund, Christian Floerkemeier, Harald Vo...
ICFEM
1997
Springer
15 years 2 months ago
Formally Specifying and Verifying Real-Time Systems
A real-time computer system is a system that must perform its functions within specified time bounds. These systems are generally characterized by complex interactions with the en...
Richard A. Kemmerer
ICMCS
1994
IEEE
123views Multimedia» more  ICMCS 1994»
15 years 2 months ago
Casual Collaboration
As computers are increasingly used to mediate social interaction, tools are needed not only to support direct communication, but also to create a richer social environment for the...
Judith S. Donath
IFIP13
2004
14 years 11 months ago
Analysing Dynamic Function Scheduling Decisions
: Function allocation, as a process used in the construction of dependable complex systems, is a significant aspect of the design and implementation of interactive systems. It invo...
Karsten Loer, Michael Hildebrandt, Michael D. Harr...
ATAL
2010
Springer
14 years 11 months ago
Developing high-level cognitive functions for service robots
The primary target of this work is human-robot collaboration, especially for service robots in complicated application scenarios. Three assumptions and four requirements are ident...
Xiaoping Chen, Jianmin Ji, Jiehui Jiang, Guoqiang ...