The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
The purpose of GridSolve is to create the middleware necessary to provide a seamless bridge between the simple, standard programming interfaces and desktop systems that dominate t...
Asim YarKhan, Keith Seymour, Kiran Sagi, Zhiao Shi...
This article proposes a case study to evaluate the suitability of graph transformation tools for program refactoring. In order to qualify for this purpose, a graph transformation s...
We present interactive visual aids to support the exploration and navigation of graph layouts. They include Fisheye Tree Views and Composite Lenses. These views provide, in an int...
Christian Tominski, James Abello, Frank van Ham, H...
Abstract Synchronising Graphs is a system of parallel graph transformation designed for modeling process interaction in a network environment. We propose a theory of context-free s...