In this paper we present several extensions to the wellknown InfoViz technique of parallel coordinates, mainly concentrating on brushing and focus+context visualization. First, we...
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Getting synthetic faces to display natural facial expressions is essential to enhance the interaction between human users and virtual characters. Yet traditional facial control te...
Abstract. This paper introduces an unobtrusive method and distributed solution set to aid users of on-line social networking sites, by creating a trusted environment in which every...