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» Interaction in a collaborative augmented reality environment
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ISWC
1998
IEEE
15 years 6 months ago
Augment-able Reality: Situated Communication through Physical and Digital Spaces
Most existing augmented reality systems only provide a method for browsing information that is situated in the real world context. This paper describes a system that allows users ...
Jun Rekimoto, Yuji Ayatsuka, Kazuteru Hayashi
ACMACE
2005
ACM
15 years 7 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
INTERACT
2003
15 years 3 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
VRST
1997
ACM
15 years 6 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
122
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ECSCW
2003
15 years 3 months ago
Supporting Collaboration Ubiquitously: An Augmented Learning Environment for Architecture Students
While CSCW research has mostly been focusing on desktop applications there is a growing interest on ubiquitous and tangible computing. We present ethnographic fieldwork and prototy...
Giulio Iacucci, Ina Wagner