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» Interaction in a collaborative augmented reality environment
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125
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ISMAR
2006
IEEE
15 years 7 months ago
Viewpoint stabilization for live collaborative video augmentations
We present a method for stabilizing live video from a moving camera for the purpose of a tele-meeting, in which a participant with an AR view onto a shared canvas collaborates wit...
Taehee Lee 0002, Tobias Höllerer
DARE
2000
124views more  DARE 2000»
15 years 3 months ago
Video card game: an augmented environment for user centred design discussions
In User Centred Design, the integration of knowledge of users work practice, preferences etc. into the design process is crucial to success. For this reason, video recording has b...
Jacob Buur, Astrid Soendergaard
ISWC
2003
IEEE
15 years 7 months ago
A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer
This paper describes a wearable augmented reality system using positioning infrastructures and a pedometer. To realize augmented reality systems, the position and orientation of u...
Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya
69
Voted
ISMAR
2007
IEEE
15 years 8 months ago
A High-level Event System for Augmented Reality
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
Jean-Luc Lugrin, Rémi Chaignon, Marc Cavazz...
ACMACE
2007
ACM
15 years 5 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...