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DAGSTUHL
1997
14 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
PUC
2007
173views more  PUC 2007»
14 years 9 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala
DAGSTUHL
2007
14 years 11 months ago
Model-Driven Development for End-Users, too!?
iary models in order to bridge the semantic gap between high-level, abstract user requirements and low-level, concrete programs and to support a stepwise refinement process. This d...
Gregor Engels
BMCBI
2005
98views more  BMCBI 2005»
14 years 9 months ago
Iterative approach to model identification of biological networks
Background: Recent advances in molecular biology techniques provide an opportunity for developing detailed mathematical models of biological processes. An iterative scheme is intr...
Kapil G. Gadkar, Rudiyanto Gunawan, Francis J. Doy...
CVPR
2010
IEEE
15 years 3 months ago
Semantic Context Modeling with Maximal Margin Conditional Random Fields for Automatic Image Annotation
Context modeling for Vision Recognition and Automatic Image Annotation (AIA) has attracted increasing attentions in recent years. For various contextual information and resources,...
Yu Xiang, Xiangdong Zhou, Zuotao Liu, Tat-seng chu...