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» Interaction programming: next steps
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CHI
2003
ACM
15 years 10 months ago
The kinedit system: affective messages using dynamic texts
Kinetic (dynamic) typography has demonstrated the ability to add significant emotive content and appeal to expressive text, allowing some of the qualities normally found in film a...
Jodi Forlizzi, Johnny C. Lee, Scott E. Hudson
IUI
2012
ACM
13 years 5 months ago
Mobile texting: can post-ASR correction solve the issues? an experimental study on gain vs. costs
The next big step in embedded, mobile speech recognition will be to allow completely free input as it is needed for messaging like SMS or email. However, unconstrained dictation r...
Michael Feld, Saeedeh Momtazi, Farina Freigang, Di...
UAI
2003
14 years 11 months ago
Symbolic Generalization for On-line Planning
Symbolic representations have been used successfully in off-line planning algorithms for Markov decision processes. We show that they can also improve the performance of online p...
Zhengzhu Feng, Eric A. Hansen, Shlomo Zilberstein
IFIP
2009
Springer
14 years 7 months ago
A User Interface for a Game-Based Protocol Verification Tool
We present a platform that allows a protocol researcher to specify the sequence of games from an initial protocol to a protocol where the security property under consideration can ...
Peeter Laud, Ilja Tsahhirov
CHI
2010
ACM
15 years 4 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck