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» Interaction programming: next steps
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ISCC
2008
IEEE
185views Communications» more  ISCC 2008»
15 years 4 months ago
Towards business model and technical platform for the service oriented context-aware mobile virtual communities
: Owing to the recent technical advances in the computing and mobile communications domain, the world of online virtual communities is experiencing a phenomenal growth and ever-inc...
Pravin Pawar, Julien Subercaze, Pierre Maret, Bert...
ANNALS
2006
63views more  ANNALS 2006»
14 years 9 months ago
The Virtual Life of ENIAC: Simulating the Operation of the First Electronic Computer
This paper describes an interactive simulation of the Electronical Numerical Integrator and Computer (ENIAC). With the simulator, the user can wire up complex configurations of th...
Till Zoppke, Raúl Rojas
JVCA
2006
110views more  JVCA 2006»
14 years 9 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
JUCS
2010
118views more  JUCS 2010»
14 years 4 months ago
Merging Strategies for Authoring QoE-based Adaptive Hypermedia
This paper describes recent work on strategy merger development in the authoring process of adaptive hypermedia. The goal of a merging strategy is to break a complex adaptation dec...
Joshua Scotton, Sabine Moebs, Jennifer McManis, Al...
SIGGRAPH
1991
ACM
15 years 1 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin