In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Abstract. Similarly to institutions in human societies, Electronic Institutions (EI) provide structured frameworks for Multi-Agent Systems (MAS) to regulate agents' interactio...
Trust learning is a crucial aspect of information exchange, negotiation, and any other kind of social interaction among autonomous agents in open systems. But most current probabil...
Abstract. Basic communication and coordination mechanisms of human social interaction are assumed to be mediated by perception-action links. These links ground the observation and ...