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AAI
2005
124views more  AAI 2005»
14 years 11 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella
WWW
2007
ACM
16 years 12 days ago
Promotion of Ontological Comprehension: Exposing Terms and Metadata with Web 2.0
Knowledge artifacts that have been labeled as ontologies have many different qualities and intended outcomes. This is particularly true of bio-ontologies where high demand has led...
Andrew Gibson, Katy Wolstencroft, Robert Stevens
ATAL
2010
Springer
15 years 26 days ago
Decision rules and decision markets
We explore settings where a principal must make a decision about which action to take to achieve a desired outcome. The principal elicits the probability of achieving the outcome ...
Abraham Othman, Tuomas Sandholm
CEEMAS
2005
Springer
15 years 5 months ago
MAS Meta-models on Test: UML vs. OPM in the SODA Case Study
In the AOSE (Agent-Oriented Software Engineering) area, several research efforts are underway to develop appropriate meta-models for agent-oriented methodologies. Meta-models are ...
Ambra Molesini, Enrico Denti, Andrea Omicini
KI
2010
Springer
14 years 9 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen