Sciweavers

2838 search results - page 134 / 568
» Interactions in Online Education
Sort
View
CORR
2010
Springer
130views Education» more  CORR 2010»
14 years 9 months ago
Interactive Learning Based Realizability and 1-Backtracking Games
Abstract. We prove that interactive learning based classical realizability (introduced by Aschieri and Berardi for first order arithmetic [1]) is sound with respect to Coquand game...
Federico Aschieri
CHI
2004
ACM
16 years 5 days ago
Slash(dot) and burn: distributed moderation in a large online conversation space
Can a system of distributed moderation quickly and consistently separate high and low quality comments in an online conversation? Analysis of the site Slashdot.org suggests that t...
Cliff Lampe, Paul Resnick
NORDICHI
2004
ACM
15 years 5 months ago
On-line adjustment of dwell time for target selection by gaze
In eye typing systems, a dwell time that adjusts to the user’s natural typing speed is highly desirable. We present an algorithm for on-line adjustment of dwell time developed a...
Oleg Spakov, Darius Miniotas
CHI
1997
ACM
15 years 4 months ago
A Comparison of Reading Paper and On-Line Documents
We report on a laboratory study that compares reading from paper to reading on-line. Critical differences have to do with the major advantages paper offers in supporting annotatio...
Kenton O'Hara, Abigail Sellen
DIGRA
2005
Springer
15 years 5 months ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan