Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Intelligent tutoring systems have demonstrated their utility in a variety of domains. However, they are notoriously resource intensive to build. We report here on the development ...
Viswanathan Kodaganallur, Rob R. Weitz, David Rose...
Personalization of learning has become a prominent issue in the educational field, at various levels. This article elaborates a different view on personalisation than what usually ...
Dominique Verpoorten, Christian Glahn, Milos Kravc...
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
In this paper, the VEMUS platform is presented, as a novel approach for music tuition that focuses on beginner and intermediate students, typically aged from 9 to 15 years. This p...
George Tambouratzis, Kostas Perifanos, Iro Voulgar...