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CW
2004
IEEE
15 years 3 months ago
Creating Cyberworlds: Experiences in Computer Science Education
This article shows that the creation of cyberworlds (interactive virtual environments) can be an excellent educational tool covering a wide range of computer science and engineeri...
Mario Gutiérrez, Daniel Thalmann, Fré...
IJVR
2008
134views more  IJVR 2008»
14 years 11 months ago
An Educational Virtual Scenario for Learning Chaos and Complexity Theories
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
WWW
2001
ACM
15 years 12 months ago
Online Learning in Hong Kong: A Preliminary Comparison of the Lecture and Online Versions of a Computing Fundamentals Course
This case study compares students' learning experience and outcomes in the lecture and online versions of a first-year introductory computing course offered at the Department...
Giovanni B. Moneta, Synnöve Kekkonen-Moneta
CHI
2007
ACM
15 years 11 months ago
Tangible user interface for chemistry education: comparative evaluation and re-design
Augmented Chemistry (AC) is an application that utilizes a tangible user interface (TUI) for organic chemistry education. The empirical evaluation described in this paper compares...
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, ...
SIGCSE
1998
ACM
84views Education» more  SIGCSE 1998»
15 years 3 months ago
Integrating technology into computer science examinations
On-line programming tests and examinations were administered to approximately 120 first year computer science students in order to evaluate their practical skills. We describe ou...
David V. Mason, Denise M. Woit