Technological advancement in the Internet and other areas of communication have made the idea of collaborative projects with other people who might be physically located on separa...
Maryam Purvis, Martin K. Purvis, Stephen Cranefiel...
This paper presents an analysis tool for comparative and collaborative evaluation of mobile artefact usage. Three scenarios were envisioned for the comparative dimension covering b...
The e-KNOWNET is a Lifelong Learning project, which aims to develop an innovative and viable mechanism to facilitate the flow of new scientific knowledge produced in the research ...
G. Anyfandi, V. Laopodis, V. Koulaidis, Nicolas Ap...
This paper describes a general framework for converting online game playing algorithms into constrained convex optimization algorithms. This framework allows us to convert the wel...