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144
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CANDC
2009
ACM
16 years 20 days ago
Cultivating creativity in tangible interaction design
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Fred G. Martin, Karen E. Roehr
NORDICHI
2006
ACM
16 years 3 days ago
SpiraList: a compact visualization technique for one-handed interaction with large lists on mobile devices
This paper presents SpiraList, a focus+context visualization technique for interacting with large lists on handheld devices. SpiraList has been specifically designed to fit the co...
Stéphane Huot, Eric Lecolinet
ICALT
2005
IEEE
15 years 11 months ago
The Effect of Interactivity on Web-Based Instruction Learners' Attitude, Satisfaction, and Performances
The Internet breaks the limitations of time and space and provides a flexible platform for learning. Learning is a two-way communication and interactivity is a process to enhance ...
Juei-ni Sun, Yu-chen Hsu
ATAL
2005
Springer
15 years 11 months ago
Gamble v2.0: social interactions with multiple users
Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims ...
Matthias Rehm, Elisabeth André, Michael Wis...
149
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COMPOS
1997
Springer
15 years 10 months ago
Compositional Refinement of Interactive Systems Modelled by Relations
We introduce a mathematical model of components that can be used for the description of both hardware and software units forming distributed interactive systems. As part of a distr...
Manfred Broy