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ICIP
2010
IEEE
14 years 9 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
3DPVT
2004
IEEE
177views Visualization» more  3DPVT 2004»
15 years 3 months ago
Seeing into the Past: Creating a 3D Modeling Pipeline for Archaeological Visualization
Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and und...
Peter K. Allen, Steven Feiner, Alejandro Troccoli,...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
15 years 6 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
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ICCV
1999
IEEE
15 years 4 months ago
3D Pose Tracking with Linear Depth and Brightness Constraints
This paper explores the direct motion estimation problem assuming that video-rate depth information is available, from either stereo cameras or other sensors. We use these depth m...
Michael Harville, Ali Rahimi, Trevor Darrell, Gail...
3DIM
2003
IEEE
15 years 5 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...