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ATAL
2009
Springer
15 years 5 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
EUROMICRO
1998
IEEE
15 years 3 months ago
Experiments with MHEG Player/Studio: An Interactive Hypermedia Visualization and Authoring System
With the growing needs of information sharing and exchange, MHEG-6(Multimedia Hypermedia information coding Expert Group - part 6) standard is defined so as to provide the interna...
Seungtaek Oh, Yung Yi, Seunghoon Jeong, Yanghee Ch...
CSCW
2004
ACM
15 years 4 months ago
Introducing collaboration into an application development environment
We present contextual collaboration, an approach to building collaborative systems that embeds collaborative capabilities into core applications, and discuss its advantages. We de...
Susanne Hupfer, Li-Te Cheng, Steven Ross, John F. ...
JUCS
2008
137views more  JUCS 2008»
14 years 11 months ago
Adapting Clinical Ontologies in Real-World Environments
: The desideratum of semantic interoperability has been intensively discussed in medical informatics circles in recent years. Originally, experts assumed that this issue could be s...
Holger Stenzhorn, Stefan Schulz, Martin Boeker, Ba...
ICSEA
2007
IEEE
15 years 5 months ago
Software Environment for Research on Evolving User Interface Designs
We investigate the trade off between investing effort in improving the features of a research environment that increases productivity and investing such effort in actually conduct...
Juan C. Quiroz, Anil Shankar, Sergiu M. Dascalu, S...