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HCI
2009
14 years 9 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
APGV
2007
ACM
15 years 3 months ago
Perception and prediction of simple object interactions
For humans, it is useful to be able to visually detect an object's physical properties. One potentially important source of information is the way the object moves and intera...
Manfred Nusseck, Julien Lagarde, Benoît G. B...
SIGSOFT
2006
ACM
15 years 5 months ago
Using task context to improve programmer productivity
When working on a large software system, a programmer typically spends an inordinate amount of time sifting through thousands of artifacts to find just the subset of information n...
Mik Kersten, Gail C. Murphy
MOBILITY
2009
ACM
15 years 3 months ago
Lively for Qt: a platform for mobile web applications
The convergence of desktop, mobile and web application development has resulted in new types of software systems. These new systems are built to leverage the World Wide Web, and t...
Tommi Mikkonen, Antero Taivalsaari, Mikko Terho
JSS
1998
139views more  JSS 1998»
14 years 11 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson