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CSEE
2011
Springer
14 years 2 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
SIGSOFT
2010
ACM
14 years 9 months ago
Bridging gaps between developers and testers in globally-distributed software development
One of the main challenges in distributed development is ensuring effective communication and coordination among the distributed teams. In this context, little attention has been ...
Mark Grechanik, James A. Jones, Alessandro Orso, A...
77
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ECLIPSE
2004
ACM
15 years 4 months ago
MEProf: modular extensible profiling for Eclipse
This paper presents a profiling plug-in for IBM’s Eclipse development environment. Our approach characterises profiling as an interactive exploration of a large virtual database...
Marc Hull, Olav Beckmann, Paul H. J. Kelly
COMPSAC
2008
IEEE
15 years 5 months ago
A Component-Based Model and Language for Wireless Sensor Network Applications
Wireless sensor networks are often used by experts in many different fields to gather data pertinent to their work. Although their expertise may not include software engineering, ...
Alan Dearle, Dharini Balasubramaniam, Jonathan Lew...
PASTE
2005
ACM
15 years 4 months ago
LANCET: a nifty code editing tool
This paper presents Lancet, a multi-platform software visualization tool that enables the inspection of programs at the binary code level. Implemented on top of the linktime rewri...
Ludo Van Put, Bjorn De Sutter, Matias Madou, Bruno...