Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Abstract. The communication of cultural heritage in public spaces such as museums or exhibitions, gain more and more importance during the last years. The possibilities of interact...
Matthias Trapp, Amir Semmo, Rafael Pokorski, Claus...
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D grap...