Sciweavers

855 search results - page 65 / 171
» Interactive 3D Environments by Using Videogame Engines
Sort
View
ICPR
2008
IEEE
15 years 5 months ago
An interactive scene annotation tool for video surveillance
An interactive scene annotation tool for video surveillance is presented in this paper. The annotation process is divided into three stages. 1) Camera rough calibration; 2) Calibr...
Wenze Hu, Jianting Wen, Haifeng Gong, Yongtian Wan...
VR
2003
IEEE
117views Virtual Reality» more  VR 2003»
15 years 4 months ago
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction
In this paper we describe two engineering experiments designed to evaluate the effectiveness of Measurand’s ShapeTape for wearable, mobile interaction. Our initial results sugge...
Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt,...
IBPRIA
2007
Springer
15 years 5 months ago
Real-Time Facial Expression Recognition for Natural Interaction
The recognition of emotional information is a key step toward giving computers the ability to interact more naturally and intelligently with people. This paper presents a completel...
Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee,...
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
13 years 6 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
IEEESCC
2005
IEEE
15 years 4 months ago
Using a Rigorous Approach for Engineering Web Service Compositions: A Case Study
In this paper we discuss a case study for the UK Police IT Organisation (PITO) on using a model-based approach to verifying web service composition interactions for a coordinated ...
Howard Foster, Sebastián Uchitel, Jeff Mage...