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AAAI
2012
13 years 1 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke
RSS
2007
145views Robotics» more  RSS 2007»
15 years 21 days ago
Semantic Modeling of Places using Objects
— While robot mapping has seen massive strides , higher level abstractions in map representation are still not widespread. Maps containing semantic concepts such as objects and l...
Ananth Ranganathan, Frank Dellaert
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 5 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
SIGGRAPH
2000
ACM
15 years 3 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
UIST
1996
ACM
15 years 3 months ago
Language-Level Support for Exploratory Programming of Distributed Virtual Environments
We describe COTERIE, a toolkit that provides languagelevel support for building distributed virtual environments. COTERIE is based on the distributed data-object paradigm for dist...
Blair MacIntyre, Steven Feiner