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AIED
2005
Springer
15 years 4 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
AGENTS
2001
Springer
15 years 3 months ago
A knowledge level software engineering methodology for agent oriented programming
Our goal in this paper is to introduce and motivatea methodology, called Tropos, for building agent oriented software systems. Tropos is based on two key ideas. First, the notion ...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
HAPTICS
2010
IEEE
15 years 3 months ago
The Core Skills Trainer: A Set of Haptic Games for Practicing Key Clinical Skills
Abstract. A new approach to teaching the skills used by health professionals during hands-on (palpation-based) examinations and procedures is reported, where students practice indi...
Sarah Baillie, Neil Forrest, Tierney Kinnison
ICWS
2010
IEEE
15 years 23 days ago
DISCE: A Declarative Inter-ESB Service-Connectivity Configuration Engine
The service-oriented architecture (SOA) has been successfully applied in enterprise environments. Due to decentralized set-ups, mergers and acquisitions and organizational boundar...
Kristijan Dragicevic, Luis Garcés-Erice, Da...
AUIC
2003
IEEE
15 years 4 months ago
Non-invasive Adaptation of Black-box User Interfaces
In this paper a new method for the non-invasive adaptation of user interfaces is presented. The main idea is not to implement the user interface toolkit as an API, but instead as ...
Dirc Rose, Simon Stegmaier, Guido Reina, Daniel We...