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176
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UIST
1993
ACM
15 years 6 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
165
Voted
CVPR
2010
IEEE
15 years 5 days ago
Image restoration and disparity estimation from an uncalibrated multi-layered image
Watching a reflection in a glass window, one can often observe a multi-layered image consisting of a frontsurface reflection from the glass and a rear-surface reflection through t...
Takahiro Yano, Masao Shimizu, Masatoshi Okutomi
117
Voted
ICIP
2006
IEEE
16 years 4 months ago
Ghost Removal in High Dynamic Range Images
High dynamic range images may be created by capturing multiple images of a scene with varying exposures. Images created in this manner are prone to ghosting artifacts, which appea...
Ahmet Oguz Akyüz, Erik Reinhard, Erum Arif Kh...
134
Voted
ICPR
2006
IEEE
16 years 3 months ago
Detection of presynaptic terminals on dendritic spines in double labeling confocal images
For the analysis of learning processes and the underlying changes of the shape of excitatory synapses (spines), 3-D volume samples of selected dendritic segments are scanned by a ...
Andreas Herzog, Bernd Michaelis, Gerald Krell, Kat...
161
Voted
CAIP
2009
Springer
202views Image Analysis» more  CAIP 2009»
15 years 18 days ago
Near-Regular Texture Synthesis
This paper describes a method for seamless enlargement or editing of difficult colour textures containing simultaneously both regular periodic and stochastic components. Such textu...
Michal Haindl, Martin Hatka